The continent is divided into warring territories, each ruled by queens or councils. Travel is difficult, magic is rare, and secret societies, pirates, and criminals operate in the shadows. Political intrigue and rebellion shape every border.
Magic is controlled by Archmages and their schools. Mages serve nobles, defend borders, or experiment in secret. Artifacts and enchanted objects are rare and often central to power struggles.
Capital: Eryndor. Northern coast, forests, eastern mountains. Strong navy, court intrigue, and secret smuggler routes along the harbor.
Capital: Thalessir. Mountains to the north, dense forests to the west, central lake. Military-focused nobles, mage research, and hidden pirate coves.
Rebellious princess seeking freedom beyond royal duties.
Notorious criminal operating in shadows; a dangerous ally and fascination for Lucinda.